probleme planetshift

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razvan
probleme planetshift

Priimesc eroarea sata cand lansez jocul.

planeshift.application.client:
PlaneShift Crystal Blue
This game uses Crystal Space Engine created by Jorrit and others
0.99 r0 [Unix-x86-GCC]

Setup
:
[40m[31m[1m Couldn't load Soundlib!
[0m
planeshift.application.client:
Warning: Cannot initialize iSoundManager
LOG_ANY flag deactivated.
LOG_WEATHER flag deactivated.
LOG_SPAWN flag deactivated.
LOG_CELPERSIST flag deactivated.
LOG_PAWS flag deactivated.
LOG_GROUP flag deactivated.
LOG_CHEAT flag deactivated.
LOG_LINMOVE flag deactivated.
LOG_SPELLS flag deactivated.
LOG_NEWCHAR flag deactivated.
LOG_SUPERCLIENT flag deactivated.
LOG_EXCHANGES flag deactivated.
LOG_ADMIN flag deactivated.
LOG_STARTUP flag deactivated.
LOG_CHARACTER flag deactivated.
LOG_CONNECTIONS flag deactivated.
LOG_CHAT flag deactivated.
LOG_NET flag deactivated.
LOG_LOAD flag deactivated.
LOG_NPC flag deactivated.
LOG_TRADE flag deactivated.
LOG_SOUND flag deactivated.
LOG_COMBAT flag deactivated.
LOG_SKILLXP flag deactivated.
LOG_QUESTS flag deactivated.
LOG_SCRIPT flag deactivated.
Skipping 'radiooff' because it's already loaded
Skipping 'radioon' because it's already loaded

LoadResource
:
[40m[31m[1m Couldn't find a definition for 'sound.standardButtonClick'
[0mCouldn't create Resource 'sound.standardButtonClick'
[40m[31m[1m Couldn't find a definition for 'gui.toolbar'
[0mCouldn't create Resource 'gui.toolbar'
[40m[31m[1m Couldn't find a definition for 'gui.cancel'
[0mCouldn't create Resource 'gui.cancel'
[40m[31m[1m Couldn't find a definition for 'gui.ok'
[0mCouldn't create Resource 'gui.ok'
[40m[31m[1m Couldn't find a definition for 'gui.scrolldown'
[0mCouldn't create Resource 'gui.scrolldown'
[40m[31m[1m Couldn't find a definition for 'gui.scrollup'
[0mCouldn't create Resource 'gui.scrollup'
[40m[31m[1m Couldn't find a definition for 'gui.shortcut'
[0mCouldn't create Resource 'gui.shortcut'
[40m[31m[1m Couldn't find a definition for 'gui.quit'
[0mCouldn't create Resource 'gui.quit'

planeshift.application.client:
psEngine initialized.
Creating psnetconnection 8579ef8!

crystalspace.maploader.parse.image:
[40m[33m[1m Could not open image file '/planeshift/art/effects/marker01.png' on VFS!
[0m
crystalspace.maploader.parse.texture:
[40m[33m[1m Couldn't load image '/planeshift/art/effects/marker01.png', using
checkerboard instead!
[0m
crystalspace.maploader.parse.image:
[40m[33m[1m Could not open image file '/planeshift/textures/chest.jpg' on VFS!
[0m
crystalspace.maploader.parse.texture:
[40m[33m[1m Couldn't load image '/planeshift/textures/chest.jpg', using checkerboard
instead!
[0m
crystalspace.maploader.parse.image:
[40m[33m[1m Could not open image file '/planeshift/textures/weapons/cleaver.tga' on VFS!
[0m
crystalspace.maploader.parse.texture:
[40m[33m[1m Couldn't load image '/planeshift/textures/weapons/cleaver.tga', using
checkerboard instead!
[0m
crystalspace.maploader.parse.image:
[40m[33m[1m Could not open image file '/planeshift/textures/weapons/long02V01C.png' on
VFS!
[0m
crystalspace.maploader.parse.texture:
[40m[33m[1m Couldn't load image '/planeshift/textures/weapons/long02V01C.png', using
checkerboard instead!
[0m
crystalspace.maploader.parse.image:
[40m[33m[1m Could not open image file '/planeshift/textures/raindrop.png' on VFS!
[0m
crystalspace.maploader.parse.texture:
[40m[33m[1m Couldn't load image '/planeshift/textures/raindrop.png', using checkerboard
instead!
[0m
crystalspace.maploader.parse.image:
[40m[33m[1m Could not open image file '/planeshift/textures/ruby.jpg' on VFS!
[0m
crystalspace.maploader.parse.texture:
[40m[33m[1m Couldn't load image '/planeshift/textures/ruby.jpg', using checkerboard
instead!
[0m
crystalspace.maploader.parse.image:
[40m[33m[1m Could not open image file '/planeshift/textures/emerald.jpg' on VFS!
[0m
crystalspace.maploader.parse.texture:
[40m[33m[1m Couldn't load image '/planeshift/textures/emerald.jpg', using checkerboard
instead!
[0m
crystalspace.maploader.parse.image:
[40m[33m[1m Could not open image file '/planeshift/textures/diamond.jpg' on VFS!
[0m
crystalspace.maploader.parse.texture:
[40m[33m[1m Couldn't load image '/planeshift/textures/diamond.jpg', using checkerboard
instead!
[0mUsing fontsize 18 for resolution 1024x768

crystalspace.maploader.parse.map:
[40m[31m[1m Could not open map file 'world' on VFS!
[0m
Load
:
[40m[31m[1m Widget PaperDollView Setup Failed
[0m
LoadChildren
:
[40m[31m[1m Failed to load child widget
[0m
LoadWidget
:
[40m[31m[1m Widget CharPickerWindow failed to load pawsCharacterPickerWindow

Aveti vreo rezolvare?
Mai joaca cineva jocul asta?

adyx
Re: probleme planetshift

Iar esti cu o eroare din asta stufoasa ? Ce versiune de Planetshift rulezi ? Am vazut ca ultima este PlaneShift_CBV0.3.010-1.x86.run si se spune la ei pe site ca sunt corectate o serie de probleme.

We can't solve problems by using the same kind of thinking we used when we created them.
A.E.

razvan
Re: probleme planetshift

Ultima versiune am dat+o jos ieri.
Ghinion :lol: :lol: :lol: 8-)

adyx
Re: probleme planetshift

Nu am citit prea multe despre acest client dar nu cumva trebuie sa ai instalat motorul grafic si anume CrystalSpace? CrystalSpace il gasesti in contrib-ul de la roedu dar iti dai seama ca bat campii, nu prea cred ca exista inca jocul care vine cu motorul grafic separat :-D
Vezi ca au forum cu sectiune de Linux aici.Sari pe ei... :-D
Daca aveam banda poate il dadeam si eu jos dar mi-a cam pierit cheful de jocuri in ultima vreme... :-(

We can't solve problems by using the same kind of thinking we used when we created them.
A.E.

RedMann
Re: probleme planetshift

L-am incercat eu pe un Fedora Core 3 acu vreo 2 saptamani si pornea fara probleme. Faza e ca desi aveam Ati 9200 cu drivere instalate, si ram destul, se misca f greu. 25-70 fps. Nu se putea juca, doar ca sa vad cum e l-am incercat.
Acum nu stiu daca jocu e de vina, sau driverele ati sunt chiar asa de varza ... totusi in glxgears fara redimensionarea ferestrei obtineam 2000 fps, deci trebuia sa mearga bine.

adyx
Re: probleme planetshift

2000 de FPS e un scor acceptabil pentru un ATI 9200...

We can't solve problems by using the same kind of thinking we used when we created them.
A.E.